They can help you land solo kills on otherwise tanky heroes. Force Staff, Hurricane Pike, Snowball and Geomagnetic Grip cannot move units out of Chronosphere.Ĭhronosphere has great synergy with heroes with global abilities such as AA and Invoker.When other units walk inside the area, they also get affected for its remaining duration. Provides 425 radius flying vision and True Sight over the whole affected area for its duration. Faceless Void and illusions of him (be it his own, enemy or allied illusions) are never disabled by any Chronosphere.While in the Chronosphere, Faceless Void and any units he controls are phased and hasted, meaning they cannot be slowed below the set value.Instantly destroys Homing Missiles and The Swarm beetles.Chronosphere affects all units which are not owned by Faceless Void, including buildings, wards and allies (except couriers).Ones where you get totally owned in the laning stage, rather than the ones Offlaner you need some farm to have an impact. to pick-off single targets even in a team fight).Īside, the most important thing to think about in pubs is whether your supports will be able to help you in the first If you know you have other sources of controlĪway a lot of the pressure and you will have the opportunity to use the Chronosphere It is easy to mess up a single Chrono and lose a fight because of it in this kind of drafts AND it puts more pressure Speaking, you don’t want to go all-in on your draft with Chronosphere combos. That they can easily finish-off your Chrono targets.ĭo well against almost any combination of heroes in the game, but watch out for Generally want to pick Void when your teammates are mostly ranged and have Mostly on fighting and building utility items. Weaver is not playing greedily in this game to make this possible – he focuses Stay on top of the net worth the entire game. Three cores on Team Spirit being farming cores (Weaver, Viper and Void), he manages to find loads of farm and Refresher and showcasing the late game strength of a double Chrono. Of the heroes with Chrono counters as possible. This way he should be able to catch as many His team, which makes landing good Chronos even more critical and escalates theĮxample of a decision he makes to take care of this problem in the late game is going for the Chrono AoE talent, instead of Void is the only strong team fight initiator on Lastly Dazzle – all heroes that could mess up his Chronosphere initiation. Impact in a very hard and contested game. Na’Vi vs Spirit, Dota 2 Asia Championships 2018 Qualifiers If the game goes late, your team will usually have an advantage because you scale very well with resources. Focus squishy, mobile targets with Chrono, usually on the enemy backlines. Mid & Late Game: Is your main contribution to fights just the Chrono initiation or are you also one of the main sources of damage on your team? How much farm do you have? Itemize accordingly. Use your first few Chronos to gank and attempt kills in lanes where your teammates have follow-up damage to your ultimate. Nonetheless, there are potent counters to Chrono, so make sure your draft doesn't revolve 100% around your ultimate.Įarly Game: In need to get as much farm as possible in order to have an impact later on. Void is a flexible laner, which means you can afford to pick him earlier in the draft compared to other carries. This usually means combining him with ranged damage dealers. Draft: When picking Void, your first priority is to make sure your teammates could make good use of your Chronosphere.
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